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BSc (Hons) Virtual and Augmented Reality

This is an exciting new course that is currently being developed. This page will be updated with more information in March 2020. Please register your interest and we will email you when the course is open for applications.

This cutting-edge course is delivered within the NCCA (National Centre for Computer Animation), which is one of the most established and highly regarded centres for animation in the country. The NCCA is well placed to introduce this new BSc (Hons) Virtual Augmented Reality course based on its strong research expertise in the computer graphics and animation field, as well as its longstanding reputation of outstanding education in the area of computer graphics with applications to computer animation, games and VFX over the past 3 decades. 

Virtual and Augmented Reality is emerging technology which allows the creation of virtual immersive or augmented environments with applications in medicine, architecture, archaeology/heritage, e-commerce, education, training, and the visual arts. This course will focus on providing you with a deep level of understanding and the critical skills necessary for you to develop new and existing practical applications in Virtual and Augmented Reality applications, such as in Medical, Engineering and Entertainment settings. Moreover you will use industry-standard software and hardware tools through accessing the latest commercial peripherals, such as the Oculus Rift, HTC Vive, electroencephalograms (brainwave interfaces), heart monitor and facial recognition systems commonly used in VR/AR research and production.

Ultimately the course will foster you with the unique skillset required to pursue various roles in (in industries that utilise) the virtual/augmented reality and immersive technology industries, such as VR/AR developers, computer vision architects/engineers, unity/unreal engine developers, VR/AR/MR designers etc.

Key information

Next start date:

September 2021


Bournemouth University, Talbot Campus


3 years (or 4 years with a 30-week placement) full-time

Required subjects:

A Mathematics or Technology subject

Entry requirements:

For September 2021 entry: 112 - 128 tariff points including a minimum of 2 A levels or equivalent including 32 points in one required subject. BTEC Extended Diploma: DMM in one required subject. For more information check out our full entry requirements.

International entry requirements:

For September 2021 entry: If English is not your first language you'll need IELTS (Academic) 6.0 with a minimum of 5.5 in each component, or equivalent. For more information, check out our international entry requirements.

Houdini Certified School status

Houdini certified school logo

Bournemouth University is one of a small number of institutions from around the world who have been granted Houdini Certified School status by Side Effects Software. Houdini is an Award Winning Industry Standard VFX and Computer Animation Software taught across the NCCA framework of Undergraduate and Postgraduate courses.

Course details

On this course you will usually be taught by a range of staff with relevant expertise and knowledge appropriate to the content of the unit. This will include senior academic staff, qualified professional practitioners and research students. You will also benefit from regular guest lectures from industry.


At BU, we recognise that placements are extremely valuable and can give you a head start when it comes to your future career. That’s why we offer every new student the opportunity to undertake a work placement as part of their course.

You could even choose to undertake your placement abroad, giving you the opportunity to develop yourself personally, academically, and professionally and gain skills to help you stand out in the job market.

Your application

We are looking for applicants who can:

  • Demonstrate both intellectual and creative abilities,
  • Have a passion for the discipline of VR/AR,
  • Show an understanding of the VR/AR, animation, visual effects or games industry
  • Have a strong mathematical and creative background
  • Demonstrate good written and oral communication skills.

Entry requirements


The course is primarily intended to foster graduates with the unique skillset required to become developers in virtual and augmented reality. During your degree you will have the opportunity to work with some of the UK's leading VR/AR, computer animation organisations, through the National Centre for Computer Animation (NCCA), and can make valuable contacts before you graduate.

Costs and fees

All fees are quoted in pounds sterling and are per year. Your tuition fees will be the same for each year of your course. You can find full information about funding your studies and paying your fees in our undergraduate fees and funding section. That’s also where you’ll find information about the scholarships and bursaries on offer – including unlimited Academic Excellence Scholarships for UK, EU and International students.

Fees quoted are for tuition only unless stated otherwise, and we’re committed to ensuring there are no hidden extra costs while you’re at university – that’s why we’re clear about what you can expect us to cover, and what your cost of living will be.

Find out more about budgeting and living expenses

Our staff

On this course you will be taught by staff with relevant expertise and knowledge appropriate to the content of the unit. This could include senior academic staff, qualified professional practitioners and research students, many of whom are actively engaged in research and/or professional practice which is integrated into the teaching of this course. Please note that staff can change.

All statistics shown throughout this page are taken from Unistats, Destination of Leavers from Higher Education (DLHE), BU institutional data and Ipsos MORI (National Student Survey) unless otherwise stated.