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BSc (Hons) Virtual and Augmented Reality (with Foundation Year option)

Equipping you with critical skills that are in high demand from the digital technology industry, you'll specialise in this rapidly evolving area of VR/AR opening doors to a range of careers from computing, immersive technology to digital entertainment.

  • UCAS Code:
  • Institution:
  • Delivery:
    Full time according to Funding Council definitions

Please note that this course is not recruiting for September 2021. Please register your interest and we will let you know when applications open for September 2022 entry.​

Why study BSc (Hons) Virtual and Augmented Reality at BU?

  • You’ll develop a unique skillset required to pursue various roles in industries that utilise the virtual and augmented reality and immersive technology industries 
  • You’ll access industry standard software and hardware tools through accessing the latest commercial peripherals used in VR/AR research and production 
  • Make invaluable contacts before you graduate through regular industry guest speakers and BU’s BFX Festival, featuring a fantastic line-up of speakers, masterclasses, exhibitions, screenings and networking events
  • You’ll have the option to complete a 30-week placement, providing you with an added focus and opportunities to make connections in industry. 

Find out more about the content of this course.

For September 2022 entry: We are currently developing a foundation year option for UK students who do not meet the entry requirements for the degree course. This additional year of study will give you a grounding in the skills required for this course, building your confidence, knowledge and skills for further study. After successful completion of the foundation year, you will progress to the full degree. This page will be updated with more information in October 2021. Please register your interest and we will email you when the foundation year option is open for applications 

Study at the National Centre for Computer Animation

The NCCA is one of the most established and highly regarded centres for computer graphics and animation education and research. As one of very few research-intensive animation centres in the UK, our expertise not only ensures our courses remain at the forefront of education, but also helps to define new industry practices. 

The NCCA is ranked as the UK’s top animation school, second in Europe and third internationally (Animation Career Review, 2021).

Key information

Next start date:

September 2022


Bournemouth University, Talbot Campus


3 years with an optional 4 - 8 week placement (or 4 years with a 30-week placement) full-time

Required subjects:

All subjects considered

Entry requirements:

For September 2022 entry: 112 - 128 tariff points including a minimum of 2 A levels or equivalent. BTEC Extended Diploma: DMM. For more information check out our full entry requirements.

International entry requirements:

For September 2022 entry: If English is not your first language you'll need IELTS (Academic) 6.0 with a minimum of 5.5 in each component, or equivalent. For more information, check out our international entry requirements.

Houdini Certified School status

Houdini certified school logo

Bournemouth University is one of a small number of institutions from around the world who have been granted Houdini Certified School status by Side Effects Software. Houdini is an Award Winning Industry Standard VFX and Computer Animation Software taught across the NCCA framework of Undergraduate and Postgraduate courses.

Course details

On this course you will usually be taught by a range of staff with relevant expertise and knowledge appropriate to the content of the unit. This will include senior academic staff, qualified professional practitioners and research students. You will also benefit from regular guest lectures from industry.

Download the programme specification (pdf 500kb)


At BU, we recognise that placements are extremely valuable and can give you a head start when it comes to your future career. That’s why we offer every new student the opportunity to undertake a work placement as part of their course.

You could even choose to undertake your placement abroad, giving you the opportunity to develop yourself personally, academically, and professionally and gain skills to help you stand out in the job market.

Your application

We are looking for applicants who can:

  • Demonstrate both intellectual and creative abilities,
  • Have a passion for the discipline of VR/AR,
  • Show an understanding of the VR/AR, animation, visual effects or games industry
  • Have a strong mathematical and creative background
  • Demonstrate good written and oral communication skills.

Entry requirements


The course is primarily intended to foster graduates with the unique skillset required to become developers in virtual and augmented reality. During your degree you will have the opportunity to work with some of the UK's leading VR/AR, computer animation organisations, through the National Centre for Computer Animation (NCCA), and can make valuable contacts before you graduate.

Costs and fees

All fees are quoted in pounds sterling and are per year. Your tuition fees will be the same for each year of your course. You can find full information about funding your studies and paying your fees in our undergraduate fees and funding section. That’s also where you’ll find information about the scholarships and bursaries on offer.

Fees quoted are for tuition only unless stated otherwise, and we’re committed to ensuring there are no hidden extra costs while you’re at university – that’s why we’re clear about what you can expect us to cover, and what your cost of living will be.

Find out more about budgeting and living expenses

Our staff

On this course you will be taught by staff with relevant expertise and knowledge appropriate to the content of the unit. This could include senior academic staff, qualified professional practitioners and research students, many of whom are actively engaged in research and/or professional practice which is integrated into the teaching of this course. Please note that staff can change.

Course changes

Statistics shown throughout this page are taken from Unistats and BU institutional data unless otherwise stated.