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MA 3D Computer Animation

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  • Delivery:
    Full time according to Funding Council definitions

Please note this course is now full for September 2020 entry. Any further applications that meet the entry requirements will be placed on a waiting list. You may wish to consider MSc Computer Animation & Visual Effects or MA Digital Effects.

This Master’s in 3D Computer Animation, delivered by the National Centre for Computer Animation (NCCA), is the perfect launch-pad for a career in a wide range of disciplines, including concept design, character and creature animation, modelling, lighting, rigging, texturing, compositing and simulation. 

Develop the skills needed to work in a number of areas where computer animation is applied, including films, animated features, computer games, television production, commercials, illustration, scientific visualisation, flight simulation, virtual environments, architectural visualisations and interactive media.

  • Gain an understanding of the inter-relation of aesthetic, perceptual and technical factors involved in the development of CG productions
  • Develop a creative and innovative approach to the analysis and solution of problems in CG productions
  • Collaborate with students from across the NCCA Master’s courses in Digital Effects and Computer Animation & Visual Effects providing a realistic setting to discover what it’s like working with other creative and technical people
  • Join our regular visiting practitioners lecture series where you'll learn about the 2D and 3D industry from practising artists and companies, including our graduates
  • Attend regular Masterclasses from professionals. Over the past five years, we have attracted some of the best Visual Effects, Animation and Games studios from around the world to present to our students.
  • Undertake a Masters project with dedicated production time to create a substantial and original project in preparation for the degree show in London attended by top industry recruiters 
  • Study in a professional studio environment, facilities include a full suite of industry-standard 2D and 3D software, a full Motion Capture studio and a High-Definition Television Studio 
  • Attend BU's BFX Festival, the UK's largest visual effects, computer games & animation festival featuring a fantastic line-up of speakers, masterclasses, exhibitions, screenings and networking events
  • Follow in the footsteps of our graduates who have worked on films such as Jojo Rabbit, The Avengers, The Avengers: Endgame, The Irishman, The Lion King, Star Wars Rise of Skywalker, Blade Runner 2049, Fantastic Beasts: The Crimes of Grindlewald and Dunkirk
  • BU is ranked 4th in the top 25 animation schools and colleges in the world, 3nd in Europe and 1st in the UK (Animation Career Review 2020).

See Course details for more information, including how this course will be delivered safely in autumn 2020 in response to Covid-19.

Watch our playlist of students’ work to see what you could be creating on this course.

For September 2020 entry: In order to take advantage of new approaches to learning and teaching, as well as developments in industry to benefit our students we regularly review all of our courses.

This course is currently going through this process and we will update this page in May to give you full information about what we will be offering once the review process has concluded.

Key information

Next start date:

September 2021

Location:

Bournemouth University, Talbot Campus

Duration:

1 year full-time

Accreditations:

ScreenSkills

Entry requirements:

A Bachelors Honours degree with 2:2 in any subject. A portfolio is also required in support of your application. For more information see our full entry requirements.

International entry requirements:

If English is not your first language IELTS (Academic) 6.5 with a minimum of 6.0 in each component of writing, speaking, listening and reading. For more information see our full entry requirements.

Accredited by

Guest speakers

Over the past five years we have attracted some of the best Visual Effects, Animation and Games studios from around the world to present to our students.

Course details

On this course you will be taught by a range of staff with relevant expertise and knowledge appropriate to the content of the unit. This will include senior academic staff, qualified professional practitioners, demonstrators, technicians and research students. You will also benefit from regular guest lectures from industry.

The course is split into four terms, each lasting ten weeks. The first three terms are the Postgraduate Diploma (PGDip), and the final term is the Master’s term.​

Download the programme specification (pdf 543kb)

Your application

This Masters in 3D computer Animation programme has been specifically designed for students who wish to pursue a career in the field of computer animation, and is the perfect launch-pad for a career in a wide range of disciplines, including concept design, character and creature animation, shader development, groom, modelling, lighting, rigging, texturing, creature FX, real-time visualisation, rendering, look development, compositing and simulation.

Although our graduates work in a wide range of 3D fields, we place particular emphasis on future employability for film, games, television and visualisation. Applicants should be passionate about art, design and technology, whilst remain grounded, personable and determined to learn as much as they can whilst with us.

Entry requirements

Careers

Graduates from our computer animation courses are highly sought after within the industry. Our alumni have worked on many high-profile projects, including movies such as Venom, Paddington 2, Avatar, Star Wars, the Lord of the Rings trilogy, King Kong, Shrek, Guardians of Ga'hoole, the Harry Potter series, Sucker Punch, Happy Feet, Monsters vs Aliens, James Bond and Judge Dredd, among many others.

They have also been involved with the animation for a range of computer games, such as Grand Theft Auto, Crysis 2 and Fable II. Our graduates have worked for a number of the world's top VFX and computer games studios, including Pixar, DreamWorks, EA Games and Sony Picture Image Works.

All information shown has been taken from Destination of Leavers from Higher Education (DLHE) or BU institutional data unless otherwise stated.

Costs and fees

You can find full information about the deposits required and how to pay your fees in our postgraduate fees and funding section, including details of the Postgraduate Loan (subject to fee status).

All fees are quoted in pounds sterling and are per annum. Fees quoted are for tuition only unless stated otherwise. Your tuition fees will be the same for each year of your course.

Find out more about living expenses for postgraduate students

Our staff

On this course you will be taught by staff with relevant expertise and knowledge appropriate to the content of the unit. This could include senior academic staff, qualified professional practitioners and research students, many of whom are actively engaged in research and/or professional practice which is integrated into the teaching of this course. You may  also benefit from guest lectures from industry, including our alumni. Please note that teaching staff can change.

Course changes

What our students say

Emanuel Bonnici

The course is well connected with industry and prepares us for our future careers with visits from industry professionals who share their experiences with us.

Hear from our staff

Steve Harper

We take people from broad backgrounds and introduce them to the wonderful world of computer animation.

Hear from our alumni

Ahmad Habash

The World Health Organisation contacted me after seeing my graduation project and they told me yup, we just want you to do this film for us. That was how it happened.